Showing posts with label Spore. Show all posts
Showing posts with label Spore. Show all posts

October 3, 2008

Spore Cheats - Tips & Tricks

You need to press the following buttons on your keyboard to open the Spore console screen while playing the game: press Ctrl + Shift + C at the same time. Once you’ve done that, the console screen allows you to type the below cheat codes, after which you hit the Enter or Esc button or the red X to close the console.

The code is followed by its effect on the game.

* Type: capturePlanetGIF - To capture a spinning GIF picture of the planet you are on, which is then saved to the AnimatedAvatars directory on your computer.

* Type: setConsequenceTrait (trait) - Where you see the text "(trait)" instead you type out one of the following traits that you want: cell_carnivore, cell_herbivore, cell_omnivore, creature_aggressive, creature_social, creature_mixed, tribe_aggressive, tribe_social, tribe_mixed, civ_military, civ_economic, civ_religious, space_bard, space_ecologist, space_zealot, space_diplomat, space_scientist, space_trader, space_shaman, space_warrior, space_wanderer, or space_knight

* Type: help (command) -This explains the actions and usages of a command. Where you see the text "(command)" instead you type the cheat code you want explained.

* Type: addDNA - To increase how much DNA you have to spend by 150 points.

* Type: moreMoney - This increases your money in the Civilization or Space stages.

* Type: help - This lists all cheats and debug commands.

* Type: killallhints - To remove all hints from the game.

* Type: refillMotives - Where needed, this replenishes your health and other motives.

* Type: SetTime (hour, minute) - This sets the time of day at the Avatar’s position, and optionally can give you a speed multiplier. Where you see the text "(hour, minute)" instead you type the time of day you want.

* Type: freeCam - To toggle free camera mode.

* Type: unlockSuperWeapons - This unlocks all superweapons for your Civilization type.

September 28, 2008

Why Spore has Longlife - Spore's Insider Take


Video As Seen on msnbc.com

Now players are gods of a galaxy, much of it their own making. Spore isn't just a game; it's evolution at work. Consider it the next evolutionary event in gaming that's about to begin......

Or, it has already begun.

Spore is a single-player game in which players share online creations, but really Spore is a part simulation, part user-created experience with play divided into five evolutionary stages: cell, creature, tribe, civilization, and space.

In cell, your existence begins as a single-cell organism, with the choice of being a carnivore or herbivore. Your goal is simply to eat, reproduce, survive, and evolve to the creature stage, where you have similar goals. At both stages, completing enough tasks — consuming enough material, or wiping out a competing species — rewards you with the ability to evolve your character, determining its appearance and its general behavior.

By stage three you're onto the tribal stage, where your now-sentient creature begins to create a community and makes peace or conquers other surrounding communities. The civilization stage is similar, only you have considerably more massive weapons at your disposal, having traded in spears for nuclear missiles.

Once you can lay claim to conquering your planet, you're ready to leave your world and visit others in the space stage as colonizer, conqueror, or peace maker.

Complete enough tasks and your species evolves into higher intellects, eventually
reaching god-level status.

Spore is as grand and epic as any title, past or present. It's also more than just a game.


Already a month in release, Spore has sold one million copies.

However, Metacritic.com awards Spore an overall rating of 85 out of 100, based on 46 reviews, with the yea-ers praising the game's scope, the nay-ers criticizing the game's familiar stages.

Still, nearly all critics laud the sum of Spore's parts as a remarkable achievement in gaming.

Article: Read interview of PCW with Spore executive producer Lucy Bradshaw

Screenshots:

http://i.blasteroids.com/screenshots/standard/spore_pc_1.jpg

http://i.blasteroids.com/screenshots/standard/spore_pc_4.jpg

http://i.blasteroids.com/screenshots/standard/spore_pc_2.jpg

http://www.gameguru.in/images/spore-ss13.jpg

September 25, 2008

Spore is Officially a Hit

Sporeapp_debugrelease_20080822_1405

Electronic Arts wants you to know that Spore is officially a huge success.

Since the game's September 7 release, over 1 million copies have been sold and players have uploaded more than 25 million creatures and surprisingly Freudian spaceships to Sporepedia, the game's online content repository.

"Will Wright’s latest delivers an incredibly diverse game that appeals to casual gamers and the core alike," said EA Games president Frank Gibeau. "We’re off to a great start moving into the holiday season and believe Spore will deliver a platform of creativity for gamers of all stripes for years to come."

Unfortunately for opponents of EA's controversial DRM scheme, Spore's tremendous sales probably won't deter the company from applying the system to future games, no matter how many internet petitions they receive.

source: blog.wired.com/games